I’ve been designing and developing applications for Mac OS X, iPhone, and iPad with Cocoa and Objective-C for about 10 years, long before the iPhone was released.
My long and extensive experience working on this platform makes for a rich understanding of framework conventions, best practices, memory management, and development tools; I'm passionate about quality and maintainability when it comes to code and application architecture.
I currently work both independently on my own projects and contractually to engineer iOS apps for high-profile clients. I contribute to open-source projects in my free time for fun.
I'm as much a designer as I am a developer; I live in Photoshop and craft every UI pixel for my work. Finally, I'm very fluent in standards-based web design.
Camino is a very large open-source project with half a million active users, over 86,000 lines of code, and strict code review.
I was a leading member of the development team, responsible for working on new features, reviewing others' code, and submitting new bug reports.
See highlights of my contributions, including source code and code reviews.
In Beta; Releasing July 2011
I've worked for many high-profile clients developing popular iPhone and iPad apps. These are a few of the companies I've developed for.
I'm also very passionate about standards-based web design. I develop websites for all of my own iOS applications and occasionally do professional work.
Murphy Jewelers, the online presence for my family's business, exemplifies the best of my design work; in addition I also wrote & structured every line of copy on the site.
I designed a simple mobile web app for MurphyJewelers.com.
I'm usually not a fan of mobile silos over an elegant responsive design, but our mobile customers were more interested in simple information such as hours and directions rather than our company history.